Tier List of warframe weapon
A warframe weapon is a type of equipment used by players to fight enemies. Primary weapons
have a set of three abilities that the player can use, secondary weapons have two abilities, and
melee weapons have a single attack. The ability that gives a weapon its name is what players
use it for the most. This article lists which warframe weapon is best for each role and why.
Knowledge on one side of this list could be helpful for you as an aspiring player or as an
experienced soldier looking to put some extra damage on your arsenal.
We at the wiki don’t fully support or endorse any of these items in particular. Regardless, the
guide gives you an idea of what to look out for when deciding on whether to purchase or not.
This list is the same as the base weapons, but it may include other attachments that are not found on the base weapon.
Exterminate –
A standard shotgun with a cool down timer of 8 seconds and a range of 250m.
It fires two pellets that travel cross-beam and have a knockback of forward + 10 degrees. The
pellets have a low chance of injuring enemies on contact, but deal 100 damage each so they
can bring down enemy shields easily. This weapon is very good for crowd control at close range and it’s best used against smaller abominations.
Vulkar – A short ranged pistol that fires three projectiles that travel cross-beam. The
projectiles have a set knockback of +10 degrees, deal 60 damage each and have a chance of
inflicting a 2.5 second stun on hit. This weapon is best used for medium range crowd control.
Dual Vipers – A dual projectile sniper rifle with a capacity of 40 rounds and a reload time of 1
second. It fires two bullets per round and can be fired at 3 round bursts at the cost of 10 rounds
per burst instead of the default 20 rounds per burst. This weapon is best used for long range crowd control and crowds of enemies.
Synoid Gammacor –
A standard assault rifle with a cool down of 4 seconds and a range of
400m. It fires 3 projectiles that travel cross-beam and have a knockback of forward + 10
degrees. The projectiles deal 50 damage each, but the primary fire has a small chance to
knockdown enemies on hit and can headshot at close ranges. This weapon is best used for
single targets, but it’s also useful for crowd control at medium range.
Grakata – A standard pistol with a cool down time of 7 seconds and a range of 300m that
fires 3 projectiles that travel cross-beam. The projectiles have a knockback of forward + 10
degrees and deal no damage, but they have a good chance to stun enemies on hit. This
weapon is best used for crowd control at close range.
Cernos – A standard sniper rifle with a cool down time of 8 seconds and a range of 400m. It
fires 1 projectile that deals 100 damage to the first enemy in its path, but it’s also capable of
bouncing up to 3 times before dissipating at no additional charge. This weapon is best used for long range crowd control.
Paracyst –
A standard shotgun with a set knockback of +10 degrees and a cool down timer of
8 seconds. It fires 2 projectiles that deal 100 damage each and have a chance of knocking
down enemies on hit. This weapon is best used for crowd control at close range.
Supra – A standard machine pistol with a set knockback of +10 degrees, a cool down timer of
5 seconds and a range of 300m. It fires 3 projectiles that deal 40 damage each and have a
chance to knock down enemies on hit. This weapon is best used for crowd control at medium range. warframe weapon tiers
Glaxion – A standard machine pistol with a cool down time of 6 seconds and a range of
300m. It fires 2 projectiles that deal 40 damage each and have no set knockback, but they slow
the target on hit. This weapon is best used for close range crowd control.
Amprex –
A standard shotgun with a cool down time of 8 seconds and a range of 250m that
fires 1 projectile that deals 100 damage to the first enemy in its path, but it’s also capable of
bouncing up to 3 times before dissipating at no additional charge. This weapon is best used for close ranged crowd control.
Akstilleto – A standard assault rifle with a set knockback of forward + 10 degrees and a cool
down timer of 4 seconds.